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 New Tiberiam RP Stage3: Map Planning.

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Civa-Orchestra
Holy Edesu SocialistState
Oscalantine
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Oscalantine

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New Tiberiam RP Stage3: Map Planning. Empty
PostSubject: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyFri Jul 01, 2011 5:08 am

Aight... since Ras has not started, I wanted to start a fresh thread for this.

As you know, the resource needs to be reset and replaced towards somewhere before the RP starts. By how things are going, this is the very LAST step that is necessary before the RP starts in Tiberiam once more (as for rule part... so far we have been keeping a good track of it. Apart from the Honorary system that will be introduced to praise or punish players, we will be more or less keeping the rules we have... but rewarding it so that it is easy to follow).

So I guess what I want to say is... the quicker we finish this, preferably the better.

Another thing to note is key places. Like major deserts, mountains, gulfs, seas, and oceans. We need to set some things so that we have a decent location to think about.


Height Map
New Tiberiam RP Stage3: Map Planning. Scaled.php?server=98&filename=tiberiamheight

Climate Map
New Tiberiam RP Stage3: Map Planning. Scaled.php?server=607&filename=tiberiamclimate

Satellite Map
New Tiberiam RP Stage3: Map Planning. Scaled.php?server=811&filename=tiberiamsatellite




[Grid Map]


The resource is as follows:
Spoiler:

Last step to making the RP happen... so excited!!! ^^
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Holy Edesu SocialistState
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New Tiberiam RP Stage3: Map Planning. Empty
PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyFri Jul 01, 2011 9:36 pm

I think this is a job for Ras or Osc. Beyond the obvious stuff like polar ice and rainforest, I don't know how to logically place these resources.
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Civa-Orchestra

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyFri Jul 01, 2011 10:03 pm

Timber in the oceans and fertile plains in the arctic.
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Holy Edesu SocialistState
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyFri Jul 01, 2011 10:20 pm

Civa-Orchestra wrote:
Timber in the oceans and fertile plains in the arctic.
What would we do without Civa? Laughing
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Civa-Orchestra

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyFri Jul 01, 2011 10:46 pm

Oh wait, this is a MT region. Dammit.
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 3:53 am

Just jotting down ideas... nothing is final... up for discussion... just that since people seem to be busy, I think I'll start brainstorming on my own...

The lake between M7 and N7... that is cut in half in two sides... the land surrounding that could be swampy land.

The plain that is surrounded by mountains and hills between O8 and P8... one with small lake in the middle... can be fertile plain. Maybe the land between C2 and C3 as well?

Hmmm...

I personally am starting to think that there are way too little tropic area. I mean... the continents conveniently miss those areas around the equator, sure. But... the whole MASSIVE desert in the middle of the map is really hindering settlement. Having a bit less desert and replacing that for tropic area... what do you guys think?
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Civa-Orchestra

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 4:17 am

Add another desert.
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 7:24 am

T^T Civa... please think seriously for a second or two... it is highly unreasonable to have a massive desert like this... it is bigger than Sahara to some extent...
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Holy Edesu SocialistState
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 9:35 am

Osc is right. We ought to replace some desert with tropical forest.
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Civa-Orchestra

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 1:36 pm

The Sahara isn't even the biggest desert in the world. If you really want to size it down, go ahead. It doesn't matter to me since I won't be anywhere near to it.
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Rasvidi
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 4:08 pm

I guess I could size it down, but really there isn't any more desert on this planet then there is on Earth. Actually, probably a little less. Remember this planet is the size of Earth; the small continent is even larger then Europe.
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Donkholme

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 5:21 pm

Rasvidi wrote:
I guess I could size it down, but really there isn't any more desert on this planet then there is on Earth. Actually, probably a little less. Remember this planet is the size of Earth; the small continent is even larger then Europe.

Can you overlay our map over the RL map, so we can get a clearer visual on comparisons?
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 9:49 pm

Hmmm...

even if the size of the desert is smaller in overall, we have desert stuck ALL in once location. Meanwhile, Earth in RL has desert all over the place... separated by a few thousand miles between one another. And many of the deserts are not all concentrated in the tropic area. So... can you spread the desert around them? Regardless, having a massive desert in the middle of the map seems a bit discouraging to me T^T
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Civa-Orchestra

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptySun Jul 03, 2011 10:18 pm

Keep in mind that the Earth is more spread out than this.
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Rasvidi
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyMon Jul 04, 2011 2:24 am

Okay this is the last map thing I'm doin, I really really really really really really want to start roleplaying again soon.
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyMon Jul 04, 2011 3:38 am

I am in agreement... I am ITCHING for rolepaly T^T

Lol... just want to either shorten the desert or spread the love around the three continents... seriously impossible to place resources....

Well, since we are in agreement that resources should be done by me and Ras...

I personally think that Ras did a good job spreading the resource around. I just didn't want anyone to feel left out in the map... so if you want to add on the resources in the last map edit, please feel free to do so. I'll fetch in whenever I feel like it should be there.


EDIT: keep in mind on new resources...

Rare Earth Metals: found mostly in the flat-ish ground or hills. It is usually strip-mined (or as far as I know). It isn't found much in the mountains like other metaloids

Saltpeter... despite its sort of weird name... is ACTUALLY mined. So it would most likely be in the mountains and hills

Swampy land is mostly surrounding the lakes... usually in the heated areas like the subtropic...

rainforest is ALMOST ALWAYS in the subtropic to tropic. Although it has been said that it was once in the temperate areas as well. Think of it as a jungle to some extent.

Fertile Plain is... well, a flat land. Usually not in the super-cold region, but it could be depending on the region. When there is a flat land with rivers flowing through, MOST LIKELY be a fertile plain.

Also... petroleum is found either at really cold and really hot (desert or trapped in some random icecap). You know this, but wanted to give you a thumbs up again ^^

Apart from that... Platinum is usually found with Nickel and Copper deposits, which should help you out in placing those three resources. Chrome is usually found near dead volcanoes, so VERY mountainous region. Also iron is not limited only to mountains. It could also be strip-mined from plains as well. Titanium is also found near dead volcanoes... and gold is ... well, either found in bits in the bodies of water (as you know), or in silver-gold alloy ores in the mountainous regions. So that should be easy to place gold with silver as well. Uranium is everywhere (did you know that Uranium is more abundant on Earth than Silver? Crazy....), so there is no problem with that.


I know you know all this, Ras, but I thought that this might give you less trouble than to look it up yourself ^^
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Holy Edesu SocialistState
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyMon Jul 04, 2011 9:28 pm

Ahh, but there are two major differences with uranium when compared with silver. First, it's infinitely harder to mine. There's that whole radioactivity thing.

Second, you need to have the right isotope of U. 99.5% of uranium is U238, which is not fissile and therefore worthless. That last .5% is U235, what you need for electricity and bombs.

Also, if there was any debate regarding this, hopefully let's end it. We all want to RP, and we can't until the map is complete. Ras knows this map way better than anyone else; he's the only one who isn't constantly using the key to see what kind of forest/grass he's looking at. I hypocritically demand (as #1 complainer) that we don't debate every little detail on the final maps. If we spend a whole week debating the tedious details of the specific ratios of various terrains and resources, we'll all quit out of sheer boredom.

Ras is our king of mapmaking. His word his final. (Ooooh, capital H. It's almost like deifying Ras.)

Now my requests. Do we have an ETA on the resource map? Also, will I be getting my obsessively desired farmland? (Food never goes out of style.)
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Rasvidi
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyMon Jul 04, 2011 11:45 pm

https://2img.net/r/ihimizer/img683/4236/tiberiamclimate.png

How's this
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 05, 2011 1:06 am

And you pass! ^^

I think having tropic region there will definitely be good. Plus those western lands at far west continent won't even be used all that much, so that's a good place to put into map.

Resources... yeah... letting Ras fiddle with where things go would be good enough. How 'bout it, Ras? Up for challenge?
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Holy Edesu SocialistState
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 05, 2011 1:25 am

Ras gave me a highly varied climate perfect for a plethora of crops with mountains which will contain valuable minerals.

[Collapses due to ecstasy]
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Rasvidi
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 05, 2011 3:08 am

Already working on it, I already have all the "terrain" resources placed.
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 19, 2011 12:48 am

Resource Map [WIP]

Sorry for not posting updates. Almost done; this resource map has all the resources placed except for the "metaloid" resources. I haven't added a legend yet.
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 19, 2011 1:52 am

Guessing that S stands for swampy lands, F stands for fertile plains, and R stands for Rainforests? ^^

I like it so far. I have NO Idea... wait, are those massive oil AND saltpeter in ONE area? Well if that is the case, invasion to those lands are SO within Oscal's agenda. Ras can feel free to join me... b/c I can almost TELL that HESS will be there ^^
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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 19, 2011 9:27 am

Those are desert areas. It turns out Saltpeter is found most frequently in arid, dry areas because it is readily soluble in water, making it difficult to form in moist, humid areas. I also put oil there so the deserts weren't completely useless.

It'll be a bit of a trade-off. Desert can't support much of a population, if any, and it will never produce food for your population. It would also require alot of maintenance to build things there (such as mines and oil rigs), and to feed and hydrate the workers and their families. The large oil and saltpeter deposits actually give the desert some tangible value.
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Oscalantine

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PostSubject: Re: New Tiberiam RP Stage3: Map Planning.   New Tiberiam RP Stage3: Map Planning. EmptyTue Jul 19, 2011 10:02 am

Lol... not saying that it is bad thing. I know that usually resources are trapped in those areas. Just saying that I am SURE that HESS will settle there, and we should definitely use our muscles to kick them out ^^ With Isis gone, who can stop us?
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